Food Stylist Environments

This is a collection of 3D environment renders made for the mobile game Foodstylist.
https://foodstylistgame.com/
The nature of the project and the requirements of the team necessitated very fast turnaround, with most renders taking about a day or two at most.
Heavy use of stock assets and textures were required to meet project demands, with custom 3D assets made for key environment features; this usually included tables, chairs, unique set pieces or difficult to source models.
Lighting, environment design and shading were the main creative decisions we had direct control over, and the team worked collectively on custom models to build out an internal asset library of models and textures we could re-use when possible.

Therefore these renders should be considered a collective effort of the team, but with extensive individual effort and decision making.